From a0ad1fcc24179662130274370f4ad5ddc7e99853 Mon Sep 17 00:00:00 2001 From: tobmaps Date: Thu, 19 May 2011 18:55:08 +0700 Subject: [PATCH] Core/Spells: Fix talent Torment the Weak --- src/server/game/Entities/Unit/Unit.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index ec0fdb8c7c..4fcabd3c80 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -10421,8 +10421,8 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3 } // Torment the weak - if (spellProto->SpellFamilyFlags[0]&0x20200021 || spellProto->SpellFamilyFlags[1]& 0x9000) - if (pVictim->HasAuraType(SPELL_AURA_MOD_DECREASE_SPEED)) + if (spellProto->SpellFamilyFlags[0] & 0x20600021 || spellProto->SpellFamilyFlags[1] & 0x9000) + if (pVictim->HasAuraType(SPELL_AURA_MOD_DECREASE_SPEED) || pVictim->HasAuraType(SPELL_AURA_MOD_MELEE_HASTE)) { AuraEffectList const& mDumyAuras = GetAuraEffectsByType(SPELL_AURA_DUMMY); for (AuraEffectList::const_iterator i = mDumyAuras.begin(); i != mDumyAuras.end(); ++i)