RequiredReputationFaction == 0 && RequiredReputationRank != 0 means its some leftover data, not a sign we should check standing with vendor's faction
This fixes players "randomly" being unable to purchase an item due to missing reputation Fixes issue #2193. --HG-- branch : trunk
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@@ -19573,14 +19573,6 @@ bool Player::BuyItemFromVendorSlot(uint64 vendorguid, uint32 vendorslot, uint32
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SendBuyError(BUY_ERR_REPUTATION_REQUIRE, pCreature, item, 0);
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SendBuyError(BUY_ERR_REPUTATION_REQUIRE, pCreature, item, 0);
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return false;
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return false;
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}
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}
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else if (!pProto->RequiredReputationFaction && pProto->RequiredReputationRank > 0)
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{
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if (uint32(GetReputationRank(pCreature->getFactionTemplateEntry()->faction)) < pProto->RequiredReputationRank)
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{
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SendBuyError(BUY_ERR_REPUTATION_REQUIRE, pCreature, item, 0);
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return false;
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}
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}
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if (crItem->ExtendedCost)
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if (crItem->ExtendedCost)
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{
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{
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