Core/Quests: Fix some variable renaming fails in quest related code
Closes #4183
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@@ -106,10 +106,10 @@ Quest::Quest(Field* questRecord)
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RequiredNpcOrGoCount[i] = questRecord[93+i].GetUInt32();
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for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
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RequiredSourceItemid[i] = questRecord[97+i].GetUInt32();
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RequiredSourceItemId[i] = questRecord[97+i].GetUInt32();
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for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
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RequiredSourceItemId[i] = questRecord[101+i].GetUInt32();
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RequiredSourceItemIdCount[i] = questRecord[101+i].GetUInt32();
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for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
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RequiredItemId[i] = questRecord[105+i].GetUInt32();
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@@ -262,8 +262,8 @@ class Quest
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std::string ObjectiveText[QUEST_OBJECTIVES_COUNT];
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uint32 RequiredItemId[QUEST_ITEM_OBJECTIVES_COUNT];
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uint32 RequiredItemCount[QUEST_ITEM_OBJECTIVES_COUNT];
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uint32 RequiredSourceItemid[QUEST_SOURCE_ITEM_IDS_COUNT];
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uint32 RequiredSourceItemId[QUEST_SOURCE_ITEM_IDS_COUNT];
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uint32 RequiredSourceItemIdCount[QUEST_SOURCE_ITEM_IDS_COUNT];
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int32 RequiredNpcOrGo[QUEST_OBJECTIVES_COUNT]; // >0 Creature <0 Gameobject
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uint32 RequiredNpcOrGoCount[QUEST_OBJECTIVES_COUNT];
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uint32 RequiredSpellCast[QUEST_OBJECTIVES_COUNT];
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