Core/Quests: Fix some variable renaming fails in quest related code

Closes #4183
This commit is contained in:
Nay
2011-12-03 21:30:30 +00:00
parent 86f6d73d6a
commit a0226ec5d1
5 changed files with 17 additions and 17 deletions
+8 -8
View File
@@ -14855,10 +14855,10 @@ void Player::RewardQuest(Quest const* quest, uint32 reward, Object* questGiver,
for (uint8 i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
{
if (quest->RequiredSourceItemid[i])
if (quest->RequiredSourceItemId[i])
{
uint32 count = quest->RequiredSourceItemId[i];
DestroyItemCount(quest->RequiredSourceItemid[i], count ? count : 9999, true);
uint32 count = quest->RequiredSourceItemIdCount[i];
DestroyItemCount(quest->RequiredSourceItemId[i], count ? count : 9999, true);
}
}
@@ -15055,9 +15055,9 @@ void Player::FailQuest(uint32 questId)
// Destroy items recieved on starting the quest.
DestroyItemCount(quest->RequiredItemId[i], quest->RequiredItemCount[i], true, true);
for (uint8 i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
if (quest->RequiredSourceItemid[i] > 0 && quest->RequiredSourceItemId[i] > 0)
if (quest->RequiredSourceItemId[i] > 0 && quest->RequiredSourceItemIdCount[i] > 0)
// Destroy items recieved during the quest.
DestroyItemCount(quest->RequiredSourceItemid[i], quest->RequiredSourceItemId[i], true, true);
DestroyItemCount(quest->RequiredSourceItemId[i], quest->RequiredSourceItemIdCount[i], true, true);
}
}
@@ -16108,7 +16108,7 @@ bool Player::HasQuestForItem(uint32 itemid) const
for (uint8 j = 0; j < QUEST_SOURCE_ITEM_IDS_COUNT; ++j)
{
// examined item is a source item
if (qinfo->RequiredSourceItemid[j] == itemid)
if (qinfo->RequiredSourceItemId[j] == itemid)
{
ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(itemid);
@@ -16117,9 +16117,9 @@ bool Player::HasQuestForItem(uint32 itemid) const
return true;
// allows custom amount drop when not 0
if (qinfo->RequiredSourceItemId[j])
if (qinfo->RequiredSourceItemIdCount[j])
{
if (GetItemCount(itemid, true) < qinfo->RequiredSourceItemId[j])
if (GetItemCount(itemid, true) < qinfo->RequiredSourceItemIdCount[j])
return true;
} else if (GetItemCount(itemid, true) < pProto->GetMaxStackSize())
return true;