[svn] Fix the bug that next melee spells and auto shoot do not work.
--HG-- branch : trunk
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@@ -287,7 +287,7 @@ class TRINITY_DLL_SPEC Aura
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int32 m_procCharges;
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void SetAuraProcCharges(int32 charges) { m_procCharges = charges; }
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virtual Unit* GetTriggerTarget() const { return m_target; }
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Unit* GetTriggerTarget() const;
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// add/remove SPELL_AURA_MOD_SHAPESHIFT (36) linked auras
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void HandleShapeshiftBoosts(bool apply);
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