Core/Entities: Move complex function implementations from Creature.h to Creature.cpp

This commit is contained in:
QAston
2013-03-04 12:41:17 +01:00
parent 3439084082
commit 9fd6b7ee01
3 changed files with 61 additions and 48 deletions
+1 -1
View File
@@ -1443,7 +1443,7 @@ void WorldObject::_Create(uint32 guidlow, HighGuid guidhigh, uint32 phaseMask)
m_phaseMask = phaseMask;
}
virtual void WorldObject::RemoveFromWorld()
void WorldObject::RemoveFromWorld()
{
if (!IsInWorld())
return;