Merge pull request #2721 from Chaplain/cleanup
Core: Clean up here and there.
This commit is contained in:
@@ -235,7 +235,7 @@ void SmartAI::EndPath(bool fail)
|
|||||||
}
|
}
|
||||||
}else
|
}else
|
||||||
{
|
{
|
||||||
for (ObjectList::iterator iter = targets->begin(); iter != targets->end(); iter++)
|
for (ObjectList::iterator iter = targets->begin(); iter != targets->end(); ++iter)
|
||||||
{
|
{
|
||||||
if (GetScript()->IsPlayer((*iter)))
|
if (GetScript()->IsPlayer((*iter)))
|
||||||
{
|
{
|
||||||
@@ -401,7 +401,7 @@ bool SmartAI::IsEscortInvokerInRange()
|
|||||||
}
|
}
|
||||||
}else
|
}else
|
||||||
{
|
{
|
||||||
for (ObjectList::iterator iter = targets->begin(); iter != targets->end(); iter++)
|
for (ObjectList::iterator iter = targets->begin(); iter != targets->end(); ++iter)
|
||||||
{
|
{
|
||||||
if (GetScript()->IsPlayer((*iter)))
|
if (GetScript()->IsPlayer((*iter)))
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1153,7 +1153,6 @@ struct SmartScriptHolder
|
|||||||
runOnce = false;
|
runOnce = false;
|
||||||
link = 0;
|
link = 0;
|
||||||
entryOrGuid = 0;
|
entryOrGuid = 0;
|
||||||
link = 0;
|
|
||||||
event_id = 0;
|
event_id = 0;
|
||||||
enableTimed = false;
|
enableTimed = false;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1664,7 +1664,7 @@ void Battleground::SendWarningToAll(int32 entry, ...)
|
|||||||
data << (uint32)1;
|
data << (uint32)1;
|
||||||
data << (uint8)0;
|
data << (uint8)0;
|
||||||
data << (uint64)0;
|
data << (uint64)0;
|
||||||
data << (uint32)(strlen(msg.c_str())+1);
|
data << (uint32)(msg.length() + 1);
|
||||||
data << msg.c_str();
|
data << msg.c_str();
|
||||||
data << (uint8)0;
|
data << (uint8)0;
|
||||||
for (BattlegroundPlayerMap::const_iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
|
for (BattlegroundPlayerMap::const_iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
|
||||||
|
|||||||
@@ -261,7 +261,7 @@ void BattlegroundSA::StartShips()
|
|||||||
|
|
||||||
for (int i = BG_SA_BOAT_ONE; i <= BG_SA_BOAT_TWO; i++)
|
for (int i = BG_SA_BOAT_ONE; i <= BG_SA_BOAT_TWO; i++)
|
||||||
{
|
{
|
||||||
for (BattlegroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end();itr++)
|
for (BattlegroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr)
|
||||||
{
|
{
|
||||||
if (Player* p = ObjectAccessor::FindPlayer(itr->first))
|
if (Player* p = ObjectAccessor::FindPlayer(itr->first))
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -653,7 +653,7 @@ bool ChatHandler::ExecuteCommandInTable(ChatCommand *table, const char* text, co
|
|||||||
continue;
|
continue;
|
||||||
|
|
||||||
bool match = false;
|
bool match = false;
|
||||||
if (strlen(table[i].Name) > strlen(cmd.c_str()))
|
if (strlen(table[i].Name) > cmd.length())
|
||||||
{
|
{
|
||||||
for (uint32 j = 0; table[j].Name != NULL; ++j)
|
for (uint32 j = 0; table[j].Name != NULL; ++j)
|
||||||
{
|
{
|
||||||
@@ -694,7 +694,7 @@ bool ChatHandler::ExecuteCommandInTable(ChatCommand *table, const char* text, co
|
|||||||
|
|
||||||
SetSentErrorMessage(false);
|
SetSentErrorMessage(false);
|
||||||
// table[i].Name == "" is special case: send original command to handler
|
// table[i].Name == "" is special case: send original command to handler
|
||||||
if ((table[i].Handler)(this, strlen(table[i].Name) != 0 ? text : oldtext))
|
if ((table[i].Handler)(this, table[i].Name[0] != '\0' ? text : oldtext))
|
||||||
{
|
{
|
||||||
if (table[i].SecurityLevel > SEC_PLAYER)
|
if (table[i].SecurityLevel > SEC_PLAYER)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -301,7 +301,7 @@ HostileReference* ThreatContainer::selectNextVictim(Creature* attacker, HostileR
|
|||||||
bool noPriorityTargetFound = false;
|
bool noPriorityTargetFound = false;
|
||||||
|
|
||||||
std::list<HostileReference*>::const_iterator lastRef = iThreatList.end();
|
std::list<HostileReference*>::const_iterator lastRef = iThreatList.end();
|
||||||
lastRef--;
|
--lastRef;
|
||||||
|
|
||||||
for (std::list<HostileReference*>::const_iterator iter = iThreatList.begin(); iter != iThreatList.end() && !found;)
|
for (std::list<HostileReference*>::const_iterator iter = iThreatList.begin(); iter != iThreatList.end() && !found;)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -239,7 +239,7 @@ inline void LoadDBC(uint32& availableDbcLocales, StoreProblemList& errors, DBCSt
|
|||||||
if (FILE* f = fopen(dbcFilename.c_str(), "rb"))
|
if (FILE* f = fopen(dbcFilename.c_str(), "rb"))
|
||||||
{
|
{
|
||||||
char buf[100];
|
char buf[100];
|
||||||
snprintf(buf, 100, " (exists, but has %d fields instead of " SIZEFMTD ") Possible wrong client version.", storage.GetFieldCount(), strlen(storage.GetFormat()));
|
snprintf(buf, 100, " (exists, but has %u fields instead of " SIZEFMTD ") Possible wrong client version.", storage.GetFieldCount(), strlen(storage.GetFormat()));
|
||||||
errors.push_back(dbcFilename + buf);
|
errors.push_back(dbcFilename + buf);
|
||||||
fclose(f);
|
fclose(f);
|
||||||
}
|
}
|
||||||
@@ -363,7 +363,7 @@ void LoadDBCStores(const std::string& dataPath)
|
|||||||
// fill data
|
// fill data
|
||||||
for (uint32 i = 1; i < sMapDifficultyStore.GetNumRows(); ++i)
|
for (uint32 i = 1; i < sMapDifficultyStore.GetNumRows(); ++i)
|
||||||
if (MapDifficultyEntry const* entry = sMapDifficultyStore.LookupEntry(i))
|
if (MapDifficultyEntry const* entry = sMapDifficultyStore.LookupEntry(i))
|
||||||
sMapDifficultyMap[MAKE_PAIR32(entry->MapId, entry->Difficulty)] = MapDifficulty(entry->resetTime, entry->maxPlayers, strlen(entry->areaTriggerText)>0);
|
sMapDifficultyMap[MAKE_PAIR32(entry->MapId, entry->Difficulty)] = MapDifficulty(entry->resetTime, entry->maxPlayers, entry->areaTriggerText[0] != '\0');
|
||||||
sMapDifficultyStore.Clear();
|
sMapDifficultyStore.Clear();
|
||||||
|
|
||||||
LoadDBC(availableDbcLocales, bad_dbc_files, sMovieStore, dbcPath, "Movie.dbc");
|
LoadDBC(availableDbcLocales, bad_dbc_files, sMovieStore, dbcPath, "Movie.dbc");
|
||||||
|
|||||||
@@ -1003,7 +1003,7 @@ void Group::EndRoll(Loot *pLoot)
|
|||||||
itr = RollId.begin();
|
itr = RollId.begin();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
itr++;
|
++itr;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -678,7 +678,7 @@ void WorldSession::HandlePetAbandon(WorldPacket & recv_data)
|
|||||||
if (pet->GetGUID() == _player->GetPetGUID())
|
if (pet->GetGUID() == _player->GetPetGUID())
|
||||||
{
|
{
|
||||||
uint32 feelty = pet->GetPower(POWER_HAPPINESS);
|
uint32 feelty = pet->GetPower(POWER_HAPPINESS);
|
||||||
pet->SetPower(POWER_HAPPINESS , (feelty-50000) > 0 ?(feelty-50000) : 0);
|
pet->SetPower(POWER_HAPPINESS , feelty > 50000 ? (feelty-50000) : 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
_player->RemovePet((Pet*)pet, PET_SAVE_AS_DELETED);
|
_player->RemovePet((Pet*)pet, PET_SAVE_AS_DELETED);
|
||||||
|
|||||||
@@ -2497,7 +2497,6 @@ void Spell::SelectEffectTargets(uint32 i, SpellImplicitTargetInfo const& cur)
|
|||||||
// Search for ghoul if our ghoul or dead body not valid unit target
|
// Search for ghoul if our ghoul or dead body not valid unit target
|
||||||
if (!(m_targets.GetUnitTarget() && ((m_targets.GetUnitTarget()->GetEntry() == 26125 && m_targets.GetUnitTarget()->GetOwnerGUID() == m_caster->GetGUID())
|
if (!(m_targets.GetUnitTarget() && ((m_targets.GetUnitTarget()->GetEntry() == 26125 && m_targets.GetUnitTarget()->GetOwnerGUID() == m_caster->GetGUID())
|
||||||
|| (m_targets.GetUnitTarget()->getDeathState() == CORPSE
|
|| (m_targets.GetUnitTarget()->getDeathState() == CORPSE
|
||||||
&& m_targets.GetUnitTarget()->GetDisplayId() == m_targets.GetUnitTarget()->GetNativeDisplayId()
|
|
||||||
&& m_targets.GetUnitTarget()->GetTypeId() == TYPEID_UNIT
|
&& m_targets.GetUnitTarget()->GetTypeId() == TYPEID_UNIT
|
||||||
&& !(m_targets.GetUnitTarget()->GetCreatureTypeMask() & CREATURE_TYPEMASK_MECHANICAL_OR_ELEMENTAL)
|
&& !(m_targets.GetUnitTarget()->GetCreatureTypeMask() & CREATURE_TYPEMASK_MECHANICAL_OR_ELEMENTAL)
|
||||||
&& m_targets.GetUnitTarget()->GetDisplayId() == m_targets.GetUnitTarget()->GetNativeDisplayId()))))
|
&& m_targets.GetUnitTarget()->GetDisplayId() == m_targets.GetUnitTarget()->GetNativeDisplayId()))))
|
||||||
|
|||||||
@@ -999,7 +999,7 @@ void Spell::EffectDummy(SpellEffIndex effIndex)
|
|||||||
}
|
}
|
||||||
case 47170: // Impale Leviroth
|
case 47170: // Impale Leviroth
|
||||||
{
|
{
|
||||||
if (!unitTarget && unitTarget->GetEntry() != 26452 && unitTarget->HealthAbovePct(95))
|
if (!unitTarget || (unitTarget->GetEntry() != 26452 && unitTarget->HealthAbovePct(95)))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
m_caster->DealDamage(unitTarget, unitTarget->CountPctFromMaxHealth(93));
|
m_caster->DealDamage(unitTarget, unitTarget->CountPctFromMaxHealth(93));
|
||||||
|
|||||||
@@ -176,7 +176,7 @@ bool changeGuid(std::string &str, int n, std::map<uint32, uint32> &guidMap, uint
|
|||||||
return true; // not an error
|
return true; // not an error
|
||||||
|
|
||||||
uint32 newGuid = registerNewGuid(oldGuid, guidMap, hiGuid);
|
uint32 newGuid = registerNewGuid(oldGuid, guidMap, hiGuid);
|
||||||
snprintf(chritem, 20, "%d", newGuid);
|
snprintf(chritem, 20, "%u", newGuid);
|
||||||
|
|
||||||
return changenth(str, n, chritem, false, nonzero);
|
return changenth(str, n, chritem, false, nonzero);
|
||||||
}
|
}
|
||||||
@@ -189,7 +189,7 @@ bool changetokGuid(std::string &str, int n, std::map<uint32, uint32> &guidMap, u
|
|||||||
return true; // not an error
|
return true; // not an error
|
||||||
|
|
||||||
uint32 newGuid = registerNewGuid(oldGuid, guidMap, hiGuid);
|
uint32 newGuid = registerNewGuid(oldGuid, guidMap, hiGuid);
|
||||||
snprintf(chritem, 20, "%d", newGuid);
|
snprintf(chritem, 20, "%u", newGuid);
|
||||||
|
|
||||||
return changetoknth(str, n, chritem, false, nonzero);
|
return changetoknth(str, n, chritem, false, nonzero);
|
||||||
}
|
}
|
||||||
@@ -421,9 +421,9 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
|
|||||||
|
|
||||||
// name encoded or empty
|
// name encoded or empty
|
||||||
|
|
||||||
snprintf(newguid, 20, "%d", guid);
|
snprintf(newguid, 20, "%u", guid);
|
||||||
snprintf(chraccount, 20, "%d", account);
|
snprintf(chraccount, 20, "%u", account);
|
||||||
snprintf(newpetid, 20, "%d", sObjectMgr->GeneratePetNumber());
|
snprintf(newpetid, 20, "%u", sObjectMgr->GeneratePetNumber());
|
||||||
snprintf(lastpetid, 20, "%s", "");
|
snprintf(lastpetid, 20, "%s", "");
|
||||||
|
|
||||||
std::map<uint32, uint32> items;
|
std::map<uint32, uint32> items;
|
||||||
|
|||||||
@@ -1754,7 +1754,7 @@ void World::DetectDBCLang()
|
|||||||
uint8 default_locale = TOTAL_LOCALES;
|
uint8 default_locale = TOTAL_LOCALES;
|
||||||
for (uint8 i = default_locale-1; i < TOTAL_LOCALES; --i) // -1 will be 255 due to uint8
|
for (uint8 i = default_locale-1; i < TOTAL_LOCALES; --i) // -1 will be 255 due to uint8
|
||||||
{
|
{
|
||||||
if (strlen(race->name[i]) > 0) // check by race names
|
if (race->name[i][0] != '\0') // check by race names
|
||||||
{
|
{
|
||||||
default_locale = i;
|
default_locale = i;
|
||||||
m_availableDbcLocaleMask |= (1 << i);
|
m_availableDbcLocaleMask |= (1 << i);
|
||||||
|
|||||||
Reference in New Issue
Block a user