diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index 4710d2af48..fcc31445ec 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -3288,7 +3288,7 @@ enum GameObjectDestructibleState GO_DESTRUCTIBLE_REBUILDING = 3 }; -// EmotesText.db2 (11.2.5.62687) +// EmotesText.db2 (12.0.5.67186) enum TextEmotes { TEXT_EMOTE_AGREE = 1, @@ -3558,10 +3558,10 @@ enum TextEmotes TEXT_EMOTE_IMPRESSED = 625, TEXT_EMOTE_MAGNIFICENT = 626, TEXT_EMOTE_QUACK = 627, - TEXT_EMOTE_LEAN = 628, + TEXT_EMOTE_LEAN = 633, }; -// Emotes.db2 (10.1.5.50232) +// Emotes.db2 (12.0.5.67186) // EnumUtils: DESCRIBE THIS enum Emote : uint32 { @@ -3825,6 +3825,8 @@ enum Emote : uint32 EMOTE_STATE_WORK_CHOPWOOD4 = 614, EMOTE_STATE_CUSTOMSPELL02 = 615, EMOTE_STATE_READ_AND_SIT = 616, + EMOTE_STATE_READYSPELLDIRECTED = 617, + EMOTE_STATE_READYTHROWN_NO_SOUND = 618, EMOTE_STATE_PARRY_UNARMED = 619, EMOTE_STATE_BLOCK_SHIELD = 620, EMOTE_STATE_SIT_GROUND_2 = 621, @@ -3976,6 +3978,7 @@ enum Emote : uint32 EMOTE_ONESHOT_TALK_SUBDUED = 1005, EMOTE_STATE_EMOTETALK = 1006, EMOTE_STATE_WAINTERACTION = 1007, + EMOTE_STATE_WORK_CHOPWOOD_LUMBER_AXE2 = 1008, EMOTE_ONESHOT_TAKE_OFF_START = 1009, EMOTE_ONESHOT_BATTLEROAR_NO_SOUND = 1010, EMOTE_STATE_WAWEAPONSHARPEN = 1011, @@ -4021,9 +4024,33 @@ enum Emote : uint32 EMOTE_ONESHOT_DANCE_VAR2 = 1075, EMOTE_STATE_KNEEL_INTERACT_INTERRUPT = 1081, EMOTE_STATE_WA2HIDLE_UNSHEATH = 1082, + EMOTE_STATE_SHOVEL = 1083, EMOTE_STATE_LEAN = 1084, + EMOTE_STATE_READYSPELLOMNI_INTERRUPTABLE = 1089, EMOTE_ONESHOT_WALEAN01_VAR1 = 1093, EMOTE_ONESHOT_WALEAN01_VAR0 = 1094, + EMOTE_STATE_FLYCHANNELCASTOMNI2 = 1097, + EMOTE_STATE_ARTOFFLOOP_HIDES_WEAPON = 1100, + EMOTE_STATE_WORK_HERBALISM_HARANIR_PAINTING = 1101, + EMOTE_STATE_SPELL_CHANNEL_OMNI_UP = 1103, + EMOTE_STATE_WAARMSCROSSED = 1110, + EMOTE_ONESHOT_PARRY_FIST1H = 1111, + EMOTE_STATE_WAHANG02 = 1112, + EMOTE_STATE_WORK_HOUSING_HAMMER_SOUND = 1113, + EMOTE_STATE_WACRADLE = 1115, + EMOTE_STATE_WACRATEHOLD2 = 1116, + EMOTE_STATE_WORK_HAMMER_HARANIR_PAINTING = 1117, + EMOTE_STATE_WORK_HERBALISM_HOUSING_SCYTHE = 1118, + EMOTE_STATE_WORK_MINING_HOUSING = 1119, + EMOTE_ONESHOT_TALK_SUBDUED_NO_SHEATHE = 1120, + EMOTE_STATE_WALEAN02_NO_INTERRUPT = 1121, + EMOTE_STATE_WORK_BLUNT_IMPACT = 1122, + EMOTE_ONESHOT_ARTDUALLOOP = 1125, + EMOTE_STATE_ARTDUALLOOP = 1126, + EMOTE_STATE_WORK_ZULAMAN_CHOPPING_WOOD = 1128, + EMOTE_STATE_WORK_ZULAMAN_BLACKSMITTING = 1129, + EMOTE_STATE_WORK_ZULAMAN_HAMMERING_SOUND = 1131, + EMOTE_ATTACK1H_ZONE2_BREAKING_STUFF_SOUND = 1132, }; // AnimationData.db2 (6.0.2.18988)