*Fix a crash bug caused by motionmaster.
*Fix charge movement. --HG-- branch : trunk
This commit is contained in:
@@ -101,6 +101,7 @@ class TRINITY_DLL_SPEC MotionMaster //: private std::stack<MovementGenerator *>
|
||||
void MoveConfused();
|
||||
void MoveFleeing(Unit* enemy);
|
||||
void MovePoint(uint32 id, float x,float y,float z);
|
||||
void MoveCharge(float x, float y, float z);
|
||||
void MoveTaxiFlight(uint32 path, uint32 pathnode);
|
||||
void MoveDistract(uint32 time);
|
||||
void MovePath(uint32 path_id, bool repeatable);
|
||||
|
||||
Reference in New Issue
Block a user