Core/Commands: Convert ban / unban / baninfo / banlist commands in commandscript
This commit is contained in:
@@ -139,17 +139,6 @@ class ChatHandler
|
||||
bool HandleGMAnnounceCommand(const char* args);
|
||||
bool HandleGMNotifyCommand(const char* args);
|
||||
|
||||
bool HandleBanAccountCommand(const char* args);
|
||||
bool HandleBanAccountByCharCommand(const char* args);
|
||||
bool HandleBanCharacterCommand(const char* args);
|
||||
bool HandleBanIPCommand(const char* args);
|
||||
bool HandleBanInfoAccountCommand(const char* args);
|
||||
bool HandleBanInfoCharacterCommand(const char* args);
|
||||
bool HandleBanInfoIPCommand(const char* args);
|
||||
bool HandleBanListAccountCommand(const char* args);
|
||||
bool HandleBanListCharacterCommand(const char* args);
|
||||
bool HandleBanListIPCommand(const char* args);
|
||||
|
||||
bool HandleChannelSetOwnership(const char *args);
|
||||
|
||||
bool HandlePossessCommand(const char* args);
|
||||
@@ -165,11 +154,6 @@ class ChatHandler
|
||||
bool HandleSendMessageCommand(const char * args);
|
||||
bool HandleSendMoneyCommand(const char* args);
|
||||
|
||||
bool HandleUnBanAccountCommand(const char* args);
|
||||
bool HandleUnBanAccountByCharCommand(const char* args);
|
||||
bool HandleUnBanCharacterCommand(const char* args);
|
||||
bool HandleUnBanIPCommand(const char* args);
|
||||
|
||||
bool HandleHelpCommand(const char* args);
|
||||
bool HandleCommandsCommand(const char* args);
|
||||
bool HandleStartCommand(const char* args);
|
||||
@@ -272,11 +256,6 @@ class ChatHandler
|
||||
bool HandleSaveAllCommand(const char* args);
|
||||
|
||||
// Utility methods for commands
|
||||
bool LookupPlayerSearchCommand(PreparedQueryResult result, int32 limit);
|
||||
bool HandleBanListHelper(PreparedQueryResult result);
|
||||
bool HandleBanHelper(BanMode mode, char const* args);
|
||||
bool HandleBanInfoHelper(uint32 accountid, char const* accountname);
|
||||
bool HandleUnBanHelper(BanMode mode, char const* args);
|
||||
void HandleLearnSkillRecipesHelper(Player* player, uint32 skill_id);
|
||||
|
||||
private:
|
||||
|
||||
Reference in New Issue
Block a user