Cosmetic: Replace "* )" with "*)" and "* /*" with "* /*"
This commit is contained in:
@@ -2176,10 +2176,10 @@ void Map::RemoveFromActive(Creature* c)
|
||||
}
|
||||
}
|
||||
|
||||
template void Map::Add(Corpse* );
|
||||
template void Map::Add(Creature* );
|
||||
template void Map::Add(GameObject* );
|
||||
template void Map::Add(DynamicObject* );
|
||||
template void Map::Add(Corpse*);
|
||||
template void Map::Add(Creature*);
|
||||
template void Map::Add(GameObject*);
|
||||
template void Map::Add(DynamicObject*);
|
||||
|
||||
template void Map::Remove(Corpse* , bool);
|
||||
template void Map::Remove(Creature* , bool);
|
||||
|
||||
@@ -254,7 +254,7 @@ class Map : public GridRefManager<NGridType>
|
||||
return false;
|
||||
}
|
||||
|
||||
virtual bool Add(Player* );
|
||||
virtual bool Add(Player*);
|
||||
virtual void Remove(Player* , bool);
|
||||
template<class T> void Add(T *);
|
||||
template<class T> void Remove(T *, bool);
|
||||
@@ -577,7 +577,7 @@ class InstanceMap : public Map
|
||||
public:
|
||||
InstanceMap(uint32 id, time_t, uint32 InstanceId, uint8 SpawnMode, Map* _parent);
|
||||
~InstanceMap();
|
||||
bool Add(Player* );
|
||||
bool Add(Player*);
|
||||
void Remove(Player* , bool);
|
||||
void Update(const uint32);
|
||||
void CreateInstanceData(bool load);
|
||||
@@ -607,7 +607,7 @@ class BattlegroundMap : public Map
|
||||
BattlegroundMap(uint32 id, time_t, uint32 InstanceId, Map* _parent, uint8 spawnMode);
|
||||
~BattlegroundMap();
|
||||
|
||||
bool Add(Player* );
|
||||
bool Add(Player*);
|
||||
void Remove(Player* , bool);
|
||||
bool CanEnter(Player* player);
|
||||
void SetUnload();
|
||||
|
||||
@@ -343,7 +343,7 @@ uint32 MapManager::GetNumInstances()
|
||||
Map* map = itr->second;
|
||||
if (!map->Instanceable())
|
||||
continue;
|
||||
MapInstanced::InstancedMaps &maps = ((MapInstanced* )map)->GetInstancedMaps();
|
||||
MapInstanced::InstancedMaps &maps = ((MapInstanced*)map)->GetInstancedMaps();
|
||||
for (MapInstanced::InstancedMaps::iterator mitr = maps.begin(); mitr != maps.end(); ++mitr)
|
||||
if (mitr->second->IsDungeon()) ret++;
|
||||
}
|
||||
@@ -360,7 +360,7 @@ uint32 MapManager::GetNumPlayersInInstances()
|
||||
Map* map = itr->second;
|
||||
if (!map->Instanceable())
|
||||
continue;
|
||||
MapInstanced::InstancedMaps &maps = ((MapInstanced* )map)->GetInstancedMaps();
|
||||
MapInstanced::InstancedMaps &maps = ((MapInstanced*)map)->GetInstancedMaps();
|
||||
for (MapInstanced::InstancedMaps::iterator mitr = maps.begin(); mitr != maps.end(); ++mitr)
|
||||
if (mitr->second->IsDungeon())
|
||||
ret += ((InstanceMap*)mitr->second)->GetPlayers().getSize();
|
||||
|
||||
Reference in New Issue
Block a user