diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 424cf3ee04..c420150bba 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -4332,7 +4332,7 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode) UpdateInterruptMask(); } - if(Aur->GetSpellProto()->Attributes & SPELL_ATTR_BREAKABLE_BY_DAMAGE) + if((Aur->GetSpellProto()->Attributes & SPELL_ATTR_BREAKABLE_BY_DAMAGE && Aur->GetModifier()->m_auraname != SPELL_AURA_MOD_POSSESS) //only dummy aura is breakable || (Aur->GetSpellProto()->Mechanic==MECHANIC_KNOCKOUT && Aur->GetModifier()->m_auraname==SPELL_AURA_MOD_STUN)) {