*Fix the bug that warlord najentus spams spells

*Fix the bug that supremus volcano can move
Thanks to Farah

--HG--
branch : trunk
This commit is contained in:
megamage
2009-05-26 22:46:06 -05:00
parent 7ac4fb46c4
commit 9dda6392c1
3 changed files with 32 additions and 3 deletions
@@ -240,6 +240,7 @@ struct TRINITY_DLL_DECL npc_volcanoAI : public ScriptedAI
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
DoCast(m_creature, SPELL_VOLCANIC_ERUPTION);
me->SetReactState(REACT_PASSIVE);
}
void EnterCombat(Unit *who) {}
@@ -125,9 +125,9 @@ struct TRINITY_DLL_DECL boss_najentusAI : public ScriptedAI
void ResetTimer(uint32 inc = 0)
{
events.ScheduleEvent(EVENT_NEEDLE, 10000 + inc, GCD_CAST);
events.ScheduleEvent(EVENT_SPINE, 20000 + inc, GCD_CAST);
events.ScheduleEvent(EVENT_SHIELD, 60000 + inc);
events.RescheduleEvent(EVENT_NEEDLE, 10000 + inc, GCD_CAST);
events.RescheduleEvent(EVENT_SPINE, 20000 + inc, GCD_CAST);
events.RescheduleEvent(EVENT_SHIELD, 60000 + inc);
}
void UpdateAI(const uint32 diff)