*Switch to support client version 3.1.3

*I strongly recommend you not to use this until you get the 313 db. Now all destructible buildings cause client crash.

Source: Mangos
Thanks to TOM_RUS for most work to make this switch possible ;)

--HG--
branch : trunk
This commit is contained in:
megamage
2009-06-11 00:45:59 -05:00
parent 9c70e3d89b
commit 9d670fe6f5
81 changed files with 2424 additions and 1480 deletions
+2 -2
View File
@@ -330,13 +330,13 @@ class TRINITY_DLL_SPEC Object
virtual void _SetUpdateBits(UpdateMask *updateMask, Player *target) const;
virtual void _SetCreateBits(UpdateMask *updateMask, Player *target) const;
void _BuildMovementUpdate(ByteBuffer * data, uint8 flags) const;
void _BuildMovementUpdate(ByteBuffer * data, uint16 flags) const;
void _BuildValuesUpdate(uint8 updatetype, ByteBuffer *data, UpdateMask *updateMask, Player *target ) const;
uint16 m_objectType;
uint8 m_objectTypeId;
uint8 m_updateFlag;
uint16 m_updateFlag;
union
{