*Switch to support client version 3.1.3
*I strongly recommend you not to use this until you get the 313 db. Now all destructible buildings cause client crash. Source: Mangos Thanks to TOM_RUS for most work to make this switch possible ;) --HG-- branch : trunk
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@@ -188,7 +188,7 @@ class BattleGroundMgr
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/* Packet Building */
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void BuildPlayerJoinedBattleGroundPacket(WorldPacket *data, Player *plr);
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void BuildPlayerLeftBattleGroundPacket(WorldPacket *data, const uint64& guid);
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void BuildBattleGroundListPacket(WorldPacket *data, const uint64& guid, Player *plr, BattleGroundTypeId bgTypeId);
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void BuildBattleGroundListPacket(WorldPacket *data, const uint64& guid, Player *plr, BattleGroundTypeId bgTypeId, uint8 fromWhere);
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void BuildGroupJoinedBattlegroundPacket(WorldPacket *data, BattleGroundTypeId bgTypeId);
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void BuildUpdateWorldStatePacket(WorldPacket *data, uint32 field, uint32 value);
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void BuildPvpLogDataPacket(WorldPacket *data, BattleGround *bg);
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