[7329] Fixed CastBarCaption localization data loading from DB. Author: wilibald09
--HG-- branch : trunk
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@@ -5472,9 +5472,9 @@ void ObjectMgr::LoadGameObjectLocales()
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}
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}
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for(int i = MAX_LOCALE; i < MAX_LOCALE*2-1; ++i)
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for(int i = 1; i < MAX_LOCALE; ++i)
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{
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std::string str = fields[i].GetCppString();
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std::string str = fields[i+(MAX_LOCALE-1)].GetCppString();
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if(!str.empty())
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{
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int idx = GetOrNewIndexForLocale(LocaleConstant(i));
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@@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "7328"
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#define REVISION_NR "7329"
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#endif // __REVISION_NR_H__
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