No need to hardcore spellid for arena visibility check
--HG-- branch : trunk
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@@ -20302,7 +20302,7 @@ bool Player::canSeeOrDetect(Unit const* u, bool detect, bool inVisibleList, bool
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return true;
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// Arena visibility before arena start
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if (HasAura(32727)) // Arena Preparation
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if (InArena() && GetBattleground() && GetBattleground()->GetStatus() == STATUS_WAIT_JOIN)
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if (const Player* target = u->GetCharmerOrOwnerPlayerOrPlayerItself())
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return GetBGTeam() == target->GetBGTeam();
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