*I highly doubt bool Ism_auiEncounterInProgress() is valid..

--HG--
branch : trunk
This commit is contained in:
maximius
2009-08-13 19:16:57 -07:00
parent 184c8ac829
commit 9ce4f8a768
2 changed files with 2 additions and 2 deletions
@@ -60,7 +60,7 @@ struct TRINITY_DLL_DECL instance_shadow_labyrinth : public ScriptedInstance
m_uiFelOverseerCount = 0;
}
bool Ism_auiEncounterInProgress() const
bool IsEncounterInProgress() const
{
for(uint8 i = 0; i < MAX_ENCOUNTER; ++i)
if (m_auiEncounter[i] == IN_PROGRESS) return true;
@@ -88,7 +88,7 @@ struct TRINITY_DLL_DECL instance_molten_core : public ScriptedInstance
IsBossDied[8] = false;
}
bool Ism_auiEncounterInProgress() const
bool IsEncounterInProgress() const
{
return false;
};