Blackfathom Deeps: Add forgotten file from previous commits :P
--HG-- branch : trunk
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/*
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* Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "precompiled.h"
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#include "blackfathom_deeps.h"
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enum Spells
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{
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SPELL_BLESSING_OF_BLACKFATHOM = 8733
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};
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bool GoHello_blackfathom_altar(Player *pPlayer, GameObject* pGo)
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{
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if (!pPlayer->HasAura(SPELL_BLESSING_OF_BLACKFATHOM))
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pPlayer->AddAura(SPELL_BLESSING_OF_BLACKFATHOM,pPlayer);
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return true;
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}
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bool GoHello_blackfathom_fire(Player *pPlayer, GameObject* pGo)
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{
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ScriptedInstance *pInstance = pGo->GetInstanceData();
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if (pInstance)
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{
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pGo->SetGoState(GO_STATE_ACTIVE);
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pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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pInstance->SetData(DATA_FIRE, pInstance->GetData(DATA_FIRE) + 1);
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return true;
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}
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return false;
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}
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bool AddSC_blackfathom_deeps()
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{
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Script *newscript;
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newscript = new Script;
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newscript->Name = "go_blackfathom_altar";
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newscript->pGOHello = &GoHello_blackfathom_altar;
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newscript->RegisterSelf();
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newscript = new Script;
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newscript->Name = "go_blackfathom_fire";
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newscript->pGOHello = &GoHello_blackfathom_fire;
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newscript->RegisterSelf();
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}
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