Core/Scripts: Added wrapper method for despawning creatures DespawnOrUnsummon

This commit is contained in:
Shauren
2011-01-02 21:33:37 +01:00
parent c2f98606b2
commit 9c0cd63e93
66 changed files with 153 additions and 194 deletions
@@ -168,7 +168,7 @@ public:
{
if (Creature* Essence = Unit::GetCreature(*me, EssenceGUID))
{
Essence->ForcedDespawn();
Essence->DespawnOrUnsummon();
}
EssenceGUID = 0;
}
@@ -324,7 +324,7 @@ public:
{
DoScriptText(DESI_SAY_AFTER, Essence);
}
Essence->ForcedDespawn();
Essence->DespawnOrUnsummon();
me->SetUInt32Value(UNIT_NPC_EMOTESTATE,0);
EssenceGUID = 0;
SoulCount = 0;