Core/Scripts: Added wrapper method for despawning creatures DespawnOrUnsummon

This commit is contained in:
Shauren
2011-01-02 21:33:37 +01:00
parent c2f98606b2
commit 9c0cd63e93
66 changed files with 153 additions and 194 deletions
@@ -114,7 +114,7 @@ class boss_arlokk : public CreatureScript
m_pInstance->SetData(TYPE_ARLOKK, NOT_STARTED);
//we should be summoned, so despawn
me->ForcedDespawn();
me->DespawnOrUnsummon();
}
void JustDied(Unit* /*pKiller*/)