Core/Scripts: Added wrapper method for despawning creatures DespawnOrUnsummon

This commit is contained in:
Shauren
2011-01-02 21:33:37 +01:00
parent c2f98606b2
commit 9c0cd63e93
66 changed files with 153 additions and 194 deletions
@@ -274,7 +274,7 @@ public:
if (TalkCount > 3)
{
if (Creature* pSpotlight = Unit::GetCreature(*me, m_uiSpotlightGUID))
pSpotlight->ForcedDespawn();
pSpotlight->DespawnOrUnsummon();
SetEscortPaused(false);
return;