Core/Scripts: Added wrapper method for despawning creatures DespawnOrUnsummon
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@@ -199,7 +199,7 @@ void Vehicle::RemoveAllPassengers()
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// creature passengers mounted on player mounts should be despawned at dismount
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if (GetBase()->GetTypeId() == TYPEID_PLAYER && passenger->ToCreature())
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passenger->ToCreature()->ForcedDespawn();
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passenger->ToCreature()->DespawnOrUnsummon();
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}
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}
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