Core/Scripts: Added wrapper method for despawning creatures DespawnOrUnsummon
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@@ -84,7 +84,7 @@ void SmartAI::UpdateDespawn(const uint32 diff)
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mDespawnState++;
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}
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else
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me->ForcedDespawn();
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me->DespawnOrUnsummon();
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} else mDespawnTime -= diff;
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}
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