diff --git a/src/game/ObjectAccessor.h b/src/game/ObjectAccessor.h index 218d1d9199..d1549712f3 100644 --- a/src/game/ObjectAccessor.h +++ b/src/game/ObjectAccessor.h @@ -154,30 +154,30 @@ class TRINITY_DLL_DECL ObjectAccessor : public Trinity::Singleton::MapType& GetPlayers() - { - return HashMapHolder::GetContainer(); - } - - HashMapHolder::MapType& GetCreatures() - { - return HashMapHolder::GetContainer(); - } - - HashMapHolder::MapType& GetUnits() - { - return HashMapHolder::GetContainer(); - } - - HashMapHolder::MapType& GetGameObjects() - { - return HashMapHolder::GetContainer(); - } - - // note: possibly very heavy - HashMapHolder::MapType& GetWorldObjects() - { - return HashMapHolder::GetContainer(); + HashMapHolder::MapType& GetPlayers() + { + return HashMapHolder::GetContainer(); + } + + HashMapHolder::MapType& GetCreatures() + { + return HashMapHolder::GetContainer(); + } + + HashMapHolder::MapType& GetUnits() + { + return HashMapHolder::GetContainer(); + } + + HashMapHolder::MapType& GetGameObjects() + { + return HashMapHolder::GetContainer(); + } + + // note: possibly very heavy + HashMapHolder::MapType& GetWorldObjects() + { + return HashMapHolder::GetContainer(); } template void AddObject(T *object)