Small structural change to fix an error on some compilers.
--HG-- branch : trunk
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@@ -76,7 +76,7 @@ class TRINITY_DLL_SPEC WaypointMovementGenerator
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void GeneratePathId(T &);
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void Reset(T &unit);
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bool Update(T &, const uint32 &);
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bool GetDestination(float &x, float &y, float &z) const{if(i_destinationHolder.HasArrived())return false; i_destinationHolder.GetDestination(x, y, z); return true;}
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bool GetDestination(float &x, float &y, float &z) const;
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MovementGeneratorType GetMovementGeneratorType() { return WAYPOINT_MOTION_TYPE; }
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private:
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