Some replacements .count to .find for better performance - original patch by zhenya.
--HG-- branch : trunk
This commit is contained in:
+11
-11
@@ -1187,7 +1187,7 @@ void LoadLootTemplates_Creature()
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{
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if (uint32 lootid = cInfo->lootid)
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{
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if (!ids_set.count(lootid))
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if (ids_set.find(lootid) == ids_set.end())
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LootTemplates_Creature.ReportNotExistedId(lootid);
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else
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ids_setUsed.insert(lootid);
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@@ -1213,7 +1213,7 @@ void LoadLootTemplates_Disenchant()
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{
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if (uint32 lootid = proto->DisenchantID)
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{
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if (!ids_set.count(lootid))
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if (ids_set.find(lootid) == ids_set.end())
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LootTemplates_Disenchant.ReportNotExistedId(lootid);
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else
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ids_setUsed.insert(lootid);
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@@ -1234,7 +1234,7 @@ void LoadLootTemplates_Fishing()
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// remove real entries and check existence loot
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for (uint32 i = 1; i < sAreaStore.GetNumRows(); ++i)
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if (AreaTableEntry const* areaEntry = sAreaStore.LookupEntry(i))
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if (ids_set.count(areaEntry->ID))
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if (ids_set.find(areaEntry->ID) != ids_set.end())
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ids_set.erase(areaEntry->ID);
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// output error for any still listed (not referenced from appropriate table) ids
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@@ -1253,7 +1253,7 @@ void LoadLootTemplates_Gameobject()
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{
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if (uint32 lootid = gInfo->GetLootId())
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{
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if (objmgr.IsGoOfSpecificEntrySpawned(gInfo->id) && !ids_set.count(lootid))
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if (objmgr.IsGoOfSpecificEntrySpawned(gInfo->id) && ids_set.find(lootid) == ids_set.end())
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LootTemplates_Gameobject.ReportNotExistedId(lootid);
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else
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ids_setUsed.insert(lootid);
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@@ -1275,7 +1275,7 @@ void LoadLootTemplates_Item()
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// remove real entries and check existence loot
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for (uint32 i = 1; i < sItemStorage.MaxEntry; ++i)
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if (ItemPrototype const *proto = sItemStorage.LookupEntry<ItemPrototype>(i))
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if (ids_set.count(proto->ItemId))
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if (ids_set.find(proto->ItemId) != ids_set.end())
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ids_set.erase(proto->ItemId);
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// output error for any still listed (not referenced from appropriate table) ids
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@@ -1297,7 +1297,7 @@ void LoadLootTemplates_Milling()
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if ((proto->BagFamily & BAG_FAMILY_MASK_HERBS) == 0)
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continue;
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if (ids_set.count(proto->ItemId))
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if (ids_set.find(proto->ItemId) != ids_set.end())
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ids_set.erase(proto->ItemId);
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}
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@@ -1317,7 +1317,7 @@ void LoadLootTemplates_Pickpocketing()
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{
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if(uint32 lootid = cInfo->pickpocketLootId)
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{
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if(!ids_set.count(lootid))
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if (ids_set.find(lootid) == ids_set.end())
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LootTemplates_Pickpocketing.ReportNotExistedId(lootid);
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else
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ids_setUsed.insert(lootid);
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@@ -1346,7 +1346,7 @@ void LoadLootTemplates_Prospecting()
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if ((proto->BagFamily & BAG_FAMILY_MASK_MINING_SUPP) == 0)
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continue;
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if (ids_set.count(proto->ItemId))
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if (ids_set.find(proto->ItemId) != ids_set.end())
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ids_set.erase(proto->ItemId);
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}
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@@ -1362,7 +1362,7 @@ void LoadLootTemplates_Mail()
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// remove real entries and check existence loot
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for(uint32 i = 1; i < sMailTemplateStore.GetNumRows(); ++i)
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if(sMailTemplateStore.LookupEntry(i))
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if(ids_set.count(i))
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if (ids_set.find(i) != ids_set.end())
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ids_set.erase(i);
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// output error for any still listed (not referenced from appropriate table) ids
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@@ -1381,7 +1381,7 @@ void LoadLootTemplates_Skinning()
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{
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if (uint32 lootid = cInfo->SkinLootId)
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{
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if (!ids_set.count(lootid))
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if (ids_set.find(lootid) == ids_set.end())
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LootTemplates_Skinning.ReportNotExistedId(lootid);
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else
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ids_setUsed.insert(lootid);
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@@ -1411,7 +1411,7 @@ void LoadLootTemplates_Spell()
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if( !IsLootCraftingSpell(spellInfo))
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continue;
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if(!ids_set.count(spell_id))
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if (ids_set.find(spell_id) == ids_set.end())
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{
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// not report about not trainable spells (optionally supported by DB)
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// ignore 61756 (Northrend Inscription Research (FAST QA VERSION) for example
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