*Fix charge spells: do stun effect when caster arrive target.
*Some other fix about delayed spell calculation. --HG-- branch : trunk
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@@ -390,6 +390,8 @@ enum UnitMoveType
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#define MAX_MOVE_TYPE 8
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extern float baseMoveSpeed[MAX_MOVE_TYPE];
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// assume it is 25 yard per 0.6 second
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#define SPEED_CHARGE 42.0f
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enum WeaponAttackType
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{
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