*Fix charge spells: do stun effect when caster arrive target.

*Some other fix about delayed spell calculation.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-01-30 19:00:09 -06:00
parent 8fee06f041
commit 9b927d1742
6 changed files with 35 additions and 9 deletions
+1
View File
@@ -702,6 +702,7 @@ inline bool IsProfessionSkill(uint32 skill)
#define SPELL_ATTR_CU_AURA_CC 0x00000040
#define SPELL_ATTR_CU_AURA_SPELL 0x00000080
#define SPELL_ATTR_CU_DIRECT_DAMAGE 0x00000100
#define SPELL_ATTR_CU_CHARGE 0x00000200
typedef std::vector<uint32> SpellCustomAttribute;