Implement ACTION_T_MOUNT_TO_ENTRY_OR_MODEL (43) for creature eventAI.

Read doc/EventAI.txt for details.
Originally by NoFantasy.

--HG--
branch : trunk
This commit is contained in:
silinoron
2010-08-24 10:34:35 -07:00
parent 89d87339d5
commit 9b75f358ba
5 changed files with 97 additions and 61 deletions
@@ -826,6 +826,28 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32
m_InvinceabilityHpLevel = action.invincibility_hp_level.hp_level;
break;
}
case ACTION_T_MOUNT_TO_ENTRY_OR_MODEL:
{
if (action.mount.creatureId || action.mount.modelId)
{
// set model based on entry from creature_template
if (action.mount.creatureId)
{
if (CreatureInfo const* cInfo = GetCreatureTemplateStore(action.mount.creatureId))
{
uint32 display_id = sObjectMgr.ChooseDisplayId(0, cInfo);
me->Mount(display_id);
}
}
//if no param1, then use value from param2 (modelId)
else
me->Mount(action.mount.modelId);
}
else
me->Unmount();
break;
}
}
}
@@ -108,6 +108,7 @@ enum EventAI_ActionType
ACTION_T_SET_SHEATH = 40, // Sheath (0-passive,1-melee,2-ranged)
ACTION_T_FORCE_DESPAWN = 41, // No Params
ACTION_T_SET_INVINCIBILITY_HP_LEVEL = 42, // MinHpValue, format(0-flat,1-percent from max health)
ACTION_T_MOUNT_TO_ENTRY_OR_MODEL = 43, // Creature_template entry(param1) OR ModelId (param2) (or 0 for both to unmount)
ACTION_T_SET_PHASE_MASK = 97,
ACTION_T_SET_STAND_STATE = 98,
@@ -398,6 +399,12 @@ struct CreatureEventAI_Action
uint32 hp_level;
uint32 is_percent;
} invincibility_hp_level;
// ACTION_T_MOUNT_TO_ENTRY_OR_MODEL = 43
struct
{
uint32 creatureId; // set one from fields (or 0 for both to dismount)
uint32 modelId;
} mount;
// RAW
struct
{
@@ -672,6 +672,30 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
}
}
break;
case ACTION_T_MOUNT_TO_ENTRY_OR_MODEL:
if (action.mount.creatureId != 0 || action.mount.modelId != 0)
{
if (action.mount.creatureId && !sCreatureStorage.LookupEntry<CreatureInfo>(action.mount.creatureId))
{
sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses nonexistent Creature entry %u.", i, j+1, action.mount.creatureId);
action.morph.creatureId = 0;
}
if (action.mount.modelId)
{
if (action.mount.creatureId)
{
sLog.outErrorDb("CreatureEventAI: Event %u Action %u have unused ModelId %u with also set creature id %u.", i, j+1, action.mount.modelId, action.mount.creatureId);
action.mount.modelId = 0;
}
else if (!sCreatureDisplayInfoStore.LookupEntry(action.mount.modelId))
{
sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses nonexistent ModelId %u.", i, j+1, action.mount.modelId);
action.mount.modelId = 0;
}
}
}
break;
case ACTION_T_EVADE: //No Params
case ACTION_T_FLEE_FOR_ASSIST: //No Params
case ACTION_T_DIE: //No Params