Core/Dungeon Finder: Fix crash in Update after DF system gone inconsistent
Note: Reason that makes DF go inconsistent not fixed, as it's not identified Closes issue 5293 Thanks to cyberbrest for open my eyes and make me spot the problem --HG-- branch : trunk
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@@ -253,13 +253,17 @@ void LFGMgr::Update(uint32 diff)
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// Check if a proposal can be formed with the new groups being added
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// Check if a proposal can be formed with the new groups being added
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for (LfgGuidListMap::iterator it = m_newToQueue.begin(); it != m_newToQueue.end(); ++it)
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for (LfgGuidListMap::iterator it = m_newToQueue.begin(); it != m_newToQueue.end(); ++it)
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{
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{
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uint8 queueId = it->first;
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LfgGuidList& newToQueue = it->second;
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LfgGuidList& newToQueue = it->second;
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LfgGuidList& currentQueue = m_currentQueue[it->first];
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LfgGuidList& currentQueue = m_currentQueue[queueId];
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LfgGuidList firstNew;
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LfgGuidList firstNew;
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while (!newToQueue.empty())
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while (!newToQueue.empty())
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{
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{
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sLog->outDebug("LFGMgr::Update: QueueId %u: checking [" UI64FMTD "] newToQueue(%u), currentQueue(%u)", it->first, newToQueue.front(), uint32(newToQueue.size()), uint32(currentQueue.size()));
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uint64 frontguid = newToQueue.front();
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firstNew.push_back(newToQueue.front());
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sLog->outDebug("LFGMgr::Update: QueueId %u: checking [" UI64FMTD "] newToQueue(%u), currentQueue(%u)", queueId, frontguid, uint32(newToQueue.size()), uint32(currentQueue.size()));
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firstNew.push_back(frontguid);
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newToQueue.pop_front();
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LfgGuidList temporalList = currentQueue;
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LfgGuidList temporalList = currentQueue;
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if (LfgProposal* pProposal = FindNewGroups(firstNew, temporalList)) // Group found!
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if (LfgProposal* pProposal = FindNewGroups(firstNew, temporalList)) // Group found!
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{
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{
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@@ -295,10 +299,7 @@ void LFGMgr::Update(uint32 diff)
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UpdateProposal(m_lfgProposalId, guid, true);
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UpdateProposal(m_lfgProposalId, guid, true);
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}
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}
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else
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else
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{
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currentQueue.push_back(frontguid); // Lfg group not found, add this group to the queue.
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currentQueue.push_back(newToQueue.front());// Group not found, add this group to the queue.
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newToQueue.pop_front();
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}
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firstNew.clear();
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firstNew.clear();
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}
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}
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}
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}
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