[7835] Store structures (with size = uint32) insteed pointer to structure in PetSpellMap. Author: VladimirMangos

--HG--
branch : trunk
This commit is contained in:
megamage
2009-05-15 16:46:02 -05:00
parent f5af5ea9e3
commit 9b4d3bf0af
3 changed files with 56 additions and 73 deletions
+51 -66
View File
@@ -58,15 +58,6 @@ m_declinedname(NULL), m_owner(owner)
Pet::~Pet()
{
if(m_uint32Values) // only for fully created Object
{
//if(GetOwnerGUID())
// sLog.outCrash("Pet %u is deconstructed but it still has owner guid", GetEntry());
for (PetSpellMap::const_iterator i = m_spells.begin(); i != m_spells.end(); ++i)
delete i->second;
}
delete m_declinedname;
}
@@ -1114,19 +1105,32 @@ void Pet::_LoadSpells()
void Pet::_SaveSpells()
{
for (PetSpellMap::const_iterator itr = m_spells.begin(), next = m_spells.begin(); itr != m_spells.end(); itr = next)
for (PetSpellMap::iterator itr = m_spells.begin(), next = m_spells.begin(); itr != m_spells.end(); itr = next)
{
++next;
if (itr->second->type == PETSPELL_FAMILY) continue; // prevent saving family passives to DB
if (itr->second->state == PETSPELL_REMOVED || itr->second->state == PETSPELL_CHANGED)
CharacterDatabase.PExecute("DELETE FROM pet_spell WHERE guid = '%u' and spell = '%u'", m_charmInfo->GetPetNumber(), itr->first);
if (itr->second->state == PETSPELL_NEW || itr->second->state == PETSPELL_CHANGED)
CharacterDatabase.PExecute("INSERT INTO pet_spell (guid,spell,active) VALUES ('%u', '%u', '%u')", m_charmInfo->GetPetNumber(), itr->first, itr->second->active);
if (itr->second->state == PETSPELL_REMOVED)
_removeSpell(itr->first);
else
itr->second->state = PETSPELL_UNCHANGED;
// prevent saving family passives to DB
if (itr->second.type == PETSPELL_FAMILY)
continue;
switch(itr->second.state)
{
case PETSPELL_REMOVED:
CharacterDatabase.PExecute("DELETE FROM pet_spell WHERE guid = '%u' and spell = '%u'", m_charmInfo->GetPetNumber(), itr->first);
m_spells.erase(itr);
continue;
case PETSPELL_CHANGED:
CharacterDatabase.PExecute("DELETE FROM pet_spell WHERE guid = '%u' and spell = '%u'", m_charmInfo->GetPetNumber(), itr->first);
CharacterDatabase.PExecute("INSERT INTO pet_spell (guid,spell,active) VALUES ('%u', '%u', '%u')", m_charmInfo->GetPetNumber(), itr->first, itr->second.active);
break;
case PETSPELL_NEW:
CharacterDatabase.PExecute("INSERT INTO pet_spell (guid,spell,active) VALUES ('%u', '%u', '%u')", m_charmInfo->GetPetNumber(), itr->first, itr->second.active);
break;
case PETSPELL_UNCHANGED:
continue;
}
itr->second.state = PETSPELL_UNCHANGED;
}
}
@@ -1223,7 +1227,7 @@ void Pet::_SaveAuras()
}
}
bool Pet::addSpell(uint32 spell_id, uint16 active, PetSpellState state, PetSpellType type)
bool Pet::addSpell(uint32 spell_id,uint16 active /*= ACT_DECIDE*/, PetSpellState state /*= PETSPELL_NEW*/, PetSpellType type /*= PETSPELL_NORMAL*/)
{
SpellEntry const *spellInfo = sSpellStore.LookupEntry(spell_id);
if (!spellInfo)
@@ -1247,16 +1251,15 @@ bool Pet::addSpell(uint32 spell_id, uint16 active, PetSpellState state, PetSpell
PetSpellMap::iterator itr = m_spells.find(spell_id);
if (itr != m_spells.end())
{
if (itr->second->state == PETSPELL_REMOVED)
if (itr->second.state == PETSPELL_REMOVED)
{
delete itr->second;
m_spells.erase(itr);
state = PETSPELL_CHANGED;
}
else if (state == PETSPELL_UNCHANGED && itr->second->state != PETSPELL_UNCHANGED)
else if (state == PETSPELL_UNCHANGED && itr->second.state != PETSPELL_UNCHANGED)
{
// can be in case spell loading but learned at some previous spell loading
itr->second->state = PETSPELL_UNCHANGED;
itr->second.state = PETSPELL_UNCHANGED;
if(active == ACT_ENABLED)
ToggleAutocast(spell_id, true);
@@ -1271,19 +1274,19 @@ bool Pet::addSpell(uint32 spell_id, uint16 active, PetSpellState state, PetSpell
uint32 oldspell_id = 0;
PetSpell *newspell = new PetSpell;
newspell->state = state;
newspell->type = type;
PetSpell newspell;
newspell.state = state;
newspell.type = type;
if(active == ACT_DECIDE) //active was not used before, so we save it's autocast/passive state here
{
if(IsPassiveSpell(spell_id))
newspell->active = ACT_PASSIVE;
newspell.active = ACT_PASSIVE;
else
newspell->active = ACT_DISABLED;
newspell.active = ACT_DISABLED;
}
else
newspell->active = active;
newspell.active = active;
// talent: unlearn all other talent ranks (high and low)
if(TalentSpellPos const* talentPos = GetTalentSpellPos(spell_id))
@@ -1308,13 +1311,13 @@ bool Pet::addSpell(uint32 spell_id, uint16 active, PetSpellState state, PetSpell
{
for (PetSpellMap::const_iterator itr2 = m_spells.begin(); itr2 != m_spells.end(); ++itr2)
{
if(itr2->second->state == PETSPELL_REMOVED) continue;
if(itr2->second.state == PETSPELL_REMOVED) continue;
if(spellmgr.GetFirstSpellInChain(itr2->first) == chainstart)
{
newspell->active = itr2->second->active;
newspell.active = itr2->second.active;
if(newspell->active == ACT_ENABLED)
if(newspell.active == ACT_ENABLED)
ToggleAutocast(itr2->first, false);
oldspell_id = itr2->first;
@@ -1331,7 +1334,7 @@ bool Pet::addSpell(uint32 spell_id, uint16 active, PetSpellState state, PetSpell
else if(state == PETSPELL_NEW)
m_charmInfo->AddSpellToAB(oldspell_id, spell_id, (ActiveStates)active);
if(newspell->active == ACT_ENABLED)
if(newspell.active == ACT_ENABLED)
ToggleAutocast(spell_id, true);
uint32 talentCost = GetTalentSpellCost(spell_id);
@@ -1396,16 +1399,13 @@ bool Pet::removeSpell(uint32 spell_id)
if (itr == m_spells.end())
return false;
if(itr->second->state == PETSPELL_REMOVED)
if(itr->second.state == PETSPELL_REMOVED)
return false;
if(itr->second->state == PETSPELL_NEW)
{
delete itr->second;
if(itr->second.state == PETSPELL_NEW)
m_spells.erase(itr);
}
else
itr->second->state = PETSPELL_REMOVED;
itr->second.state = PETSPELL_REMOVED;
RemoveAurasDueToSpell(spell_id);
@@ -1424,24 +1424,9 @@ bool Pet::removeSpell(uint32 spell_id)
return true;
}
bool Pet::_removeSpell(uint32 spell_id)
{
PetSpellMap::iterator itr = m_spells.find(spell_id);
if (itr != m_spells.end())
{
delete itr->second;
m_spells.erase(itr);
return true;
}
return false;
}
void Pet::InitPetCreateSpells()
{
m_charmInfo->InitPetActionBar();
for (PetSpellMap::const_iterator i = m_spells.begin(); i != m_spells.end(); ++i)
delete i->second;
m_spells.clear();
uint32 petspellid;
@@ -1561,7 +1546,7 @@ bool Pet::resetTalents(bool no_cost)
{
for(PetSpellMap::const_iterator itr = m_spells.begin(); itr != m_spells.end();)
{
if(itr->second->state == PETSPELL_REMOVED)
if(itr->second.state == PETSPELL_REMOVED)
{
++itr;
continue;
@@ -1641,7 +1626,7 @@ void Pet::ToggleAutocast(uint32 spellid, bool apply)
if(IsPassiveSpell(spellid))
return;
PetSpellMap::const_iterator itr = m_spells.find(spellid);
PetSpellMap::iterator itr = m_spells.find(spellid);
if(itr == m_spells.end())
return;
@@ -1656,11 +1641,11 @@ void Pet::ToggleAutocast(uint32 spellid, bool apply)
{
m_autospells.push_back(spellid);
if(itr->second->active != ACT_ENABLED)
if(itr->second.active != ACT_ENABLED)
{
itr->second->active = ACT_ENABLED;
if(itr->second->state != PETSPELL_NEW)
itr->second->state = PETSPELL_CHANGED;
itr->second.active = ACT_ENABLED;
if(itr->second.state != PETSPELL_NEW)
itr->second.state = PETSPELL_CHANGED;
}
}
}
@@ -1673,11 +1658,11 @@ void Pet::ToggleAutocast(uint32 spellid, bool apply)
if (i < m_autospells.size())
{
m_autospells.erase(itr2);
if(itr->second->active != ACT_DISABLED)
if(itr->second.active != ACT_DISABLED)
{
itr->second->active = ACT_DISABLED;
if(itr->second->state != PETSPELL_NEW)
itr->second->state = PETSPELL_CHANGED;
itr->second.active = ACT_DISABLED;
if(itr->second.state != PETSPELL_NEW)
itr->second.state = PETSPELL_CHANGED;
}
}
}
@@ -1726,7 +1711,7 @@ bool Pet::Create(uint32 guidlow, Map *map, uint32 phaseMask, uint32 Entry, uint3
bool Pet::HasSpell(uint32 spell) const
{
PetSpellMap::const_iterator itr = m_spells.find(spell);
return (itr != m_spells.end() && itr->second->state != PETSPELL_REMOVED );
return (itr != m_spells.end() && itr->second.state != PETSPELL_REMOVED );
}
// Get all passive spells in our skill line
+3 -5
View File
@@ -72,8 +72,8 @@ struct PetSpell
{
uint16 active;
PetSpellState state : 16;
PetSpellType type : 16;
PetSpellState state : 8;
PetSpellType type : 8;
};
enum ActionFeedback
@@ -113,7 +113,7 @@ enum PetNameInvalidReason
PET_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME = 16
};
typedef UNORDERED_MAP<uint32, PetSpell*> PetSpellMap;
typedef UNORDERED_MAP<uint32, PetSpell> PetSpellMap;
typedef std::map<uint32,uint32> TeachSpellMap;
typedef std::vector<uint32> AutoSpellList;
@@ -205,8 +205,6 @@ class Pet : public Guardian
void learnLevelupSpells();
bool unlearnSpell(uint32 spell_id);
bool removeSpell(uint32 spell_id);
bool _removeSpell(uint32 spell_id);
void _resetSpells();
PetSpellMap m_spells;
TeachSpellMap m_teachspells;
+2 -2
View File
@@ -16814,11 +16814,11 @@ void Player::PetSpellInitialize()
// spells loop
for (PetSpellMap::iterator itr = pet->m_spells.begin(); itr != pet->m_spells.end(); ++itr)
{
if(itr->second->state == PETSPELL_REMOVED)
if(itr->second.state == PETSPELL_REMOVED)
continue;
data << uint16(itr->first);
data << uint16(itr->second->active); // pet spell active state isn't boolean
data << uint16(itr->second.active); // pet spell active state isn't boolean
++addlist;
}
}