Fix a crash in mob_palehoof_orbAI.

--HG--
branch : trunk
This commit is contained in:
Anubisss
2009-12-20 23:41:46 +01:00
parent c4ac6323b0
commit 9b2b1615de
@@ -748,6 +748,7 @@ struct TRINITY_DLL_DECL mob_palehoof_orbAI : public ScriptedAI
case PHASE_FEROCIOUS_RHINO: pNext = Unit::GetCreature((*m_creature), pInstance ? pInstance->GetData64(DATA_MOB_FEROCIOUS_RHINO) : 0); break; case PHASE_FEROCIOUS_RHINO: pNext = Unit::GetCreature((*m_creature), pInstance ? pInstance->GetData64(DATA_MOB_FEROCIOUS_RHINO) : 0); break;
case PHASE_GORTOK_PALEHOOF: pNext = Unit::GetCreature((*m_creature), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0); break; case PHASE_GORTOK_PALEHOOF: pNext = Unit::GetCreature((*m_creature), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0); break;
} }
if(pNext)
DoCast(pNext, SPELL_ORB_CHANNEL, false); DoCast(pNext, SPELL_ORB_CHANNEL, false);
currentPhase=(Phase)id; currentPhase=(Phase)id;
SummonTimer=5000; SummonTimer=5000;