[svn] * Proper SVN structure
--HG-- branch : trunk
This commit is contained in:
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="sockets"
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ProjectGUID="{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}"
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TargetFrameworkVersion="0"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Release|Win32"
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OutputDirectory=".\sockets__$(PlatformName)_$(ConfigurationName)"
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IntermediateDirectory=".\sockets__$(PlatformName)_$(ConfigurationName)"
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ConfigurationType="4"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="..\..\dep\include\sockets"
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE"
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StringPooling="true"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="true"
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EnableEnhancedInstructionSet="1"
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RuntimeTypeInfo="true"
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UsePrecompiledHeader="0"
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PrecompiledHeaderFile=".\sockets__$(PlatformName)_$(ConfigurationName)/sockets.pch"
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AssemblerListingLocation=".\sockets__$(PlatformName)_$(ConfigurationName)\"
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ObjectFile=".\sockets__$(PlatformName)_$(ConfigurationName)\"
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ProgramDataBaseFileName=".\sockets__$(PlatformName)_$(ConfigurationName)\"
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WarningLevel="3"
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SuppressStartupBanner="true"
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Detect64BitPortabilityProblems="false"
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DebugInformationFormat="3"
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CompileAs="0"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG"
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Culture="1033"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile=".\sockets__$(PlatformName)_$(ConfigurationName)\sockets.lib"
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SuppressStartupBanner="true"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory=".\sockets__$(PlatformName)_$(ConfigurationName)"
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IntermediateDirectory=".\sockets__$(PlatformName)_$(ConfigurationName)"
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ConfigurationType="4"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\dep\include\sockets"
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PreprocessorDefinitions="WIN32;_DEBUG;MANGOS_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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RuntimeTypeInfo="true"
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UsePrecompiledHeader="0"
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PrecompiledHeaderFile=".\sockets__$(PlatformName)_$(ConfigurationName)\sockets.pch"
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AssemblerListingLocation=".\sockets__$(PlatformName)_$(ConfigurationName)\"
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ObjectFile=".\sockets__$(PlatformName)_$(ConfigurationName)\"
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ProgramDataBaseFileName=".\sockets__$(PlatformName)_$(ConfigurationName)\"
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WarningLevel="3"
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SuppressStartupBanner="true"
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Detect64BitPortabilityProblems="false"
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DebugInformationFormat="3"
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CompileAs="0"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="_DEBUG"
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Culture="1033"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile=".\sockets__$(PlatformName)_$(ConfigurationName)\sockets.lib"
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SuppressStartupBanner="true"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Header Files"
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>
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<File
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RelativePath="..\..\dep\include\sockets\Base64.h"
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>
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</File>
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<File
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RelativePath="..\..\dep\include\sockets\Exception.h"
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>
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</File>
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<File
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RelativePath="..\..\dep\include\sockets\File.h"
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>
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</File>
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<File
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RelativePath="..\..\dep\include\sockets\IFile.h"
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>
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</File>
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<File
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RelativePath="..\..\dep\include\sockets\Ipv4Address.h"
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>
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</File>
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<File
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RelativePath="..\..\dep\include\sockets\Ipv6Address.h"
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>
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</File>
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<File
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RelativePath="..\..\dep\include\sockets\ISocketHandler.h"
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>
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</File>
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<File
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RelativePath="..\..\dep\include\sockets\ListenSocket.h"
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>
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</File>
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<File
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RelativePath="..\..\dep\include\sockets\Lock.h"
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>
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</File>
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<File
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RelativePath="..\..\dep\include\sockets\Mutex.h"
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>
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</File>
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<File
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RelativePath="..\..\dep\include\sockets\Parse.h"
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>
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</File>
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<File
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RelativePath="..\..\dep\include\sockets\ResolvServer.h"
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>
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</File>
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<File
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RelativePath="..\..\dep\include\sockets\ResolvSocket.h"
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>
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</File>
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<File
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RelativePath="..\..\dep\include\sockets\SctpSocket.h"
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>
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</File>
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<File
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RelativePath="..\..\dep\include\sockets\Socket.h"
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>
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</File>
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<File
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RelativePath="..\..\dep\include\sockets\socket_include.h"
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>
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</File>
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<File
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RelativePath="..\..\dep\include\sockets\SocketAddress.h"
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>
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</File>
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<File
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RelativePath="..\..\dep\include\sockets\SocketHandler.h"
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>
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</File>
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<File
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RelativePath="..\..\dep\include\sockets\sockets-config.h"
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>
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</File>
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<File
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RelativePath="..\..\dep\include\sockets\StdLog.h"
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>
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</File>
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<File
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RelativePath="..\..\dep\include\sockets\StdoutLog.h"
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>
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</File>
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<File
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RelativePath="..\..\dep\include\sockets\StreamSocket.h"
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>
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</File>
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<File
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RelativePath="..\..\dep\include\sockets\TcpSocket.h"
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>
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</File>
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<File
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RelativePath="..\..\dep\include\sockets\Thread.h"
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>
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</File>
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<File
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RelativePath="..\..\dep\include\sockets\UdpSocket.h"
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>
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</File>
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<File
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RelativePath="..\..\dep\include\sockets\Utility.h"
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>
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</File>
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</Filter>
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<Filter
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Name="Source Files"
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>
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<File
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RelativePath="..\..\dep\src\sockets\Base64.cpp"
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>
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</File>
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<File
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RelativePath="..\..\dep\src\sockets\Exception.cpp"
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>
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</File>
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<File
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RelativePath="..\..\dep\src\sockets\Ipv4Address.cpp"
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>
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</File>
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<File
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RelativePath="..\..\dep\src\sockets\Ipv6Address.cpp"
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>
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</File>
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<File
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RelativePath="..\..\dep\src\sockets\Lock.cpp"
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>
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</File>
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<File
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RelativePath="..\..\dep\src\sockets\Mutex.cpp"
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>
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</File>
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<File
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RelativePath="..\..\dep\src\sockets\Parse.cpp"
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>
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</File>
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<File
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RelativePath="..\..\dep\src\sockets\ResolvServer.cpp"
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>
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</File>
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<File
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RelativePath="..\..\dep\src\sockets\ResolvSocket.cpp"
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>
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</File>
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<File
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RelativePath="..\..\dep\src\sockets\Socket.cpp"
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>
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</File>
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<File
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RelativePath="..\..\dep\src\sockets\socket_include.cpp"
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>
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</File>
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<File
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RelativePath="..\..\dep\src\sockets\SocketHandler.cpp"
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>
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</File>
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<File
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RelativePath="..\..\dep\src\sockets\StdoutLog.cpp"
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>
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</File>
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<File
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RelativePath="..\..\dep\src\sockets\StreamSocket.cpp"
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>
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</File>
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<File
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RelativePath="..\..\dep\src\sockets\TcpSocket.cpp"
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>
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</File>
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<File
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RelativePath="..\..\dep\src\sockets\Thread.cpp"
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>
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</File>
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<File
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RelativePath="..\..\dep\src\sockets\UdpSocket.cpp"
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>
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</File>
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<File
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RelativePath="..\..\dep\src\sockets\Utility.cpp"
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>
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</File>
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</Filter>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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