[svn] * Proper SVN structure
--HG-- branch : trunk
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/*
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* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef MANGOSSERVER_TOTEM_H
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#define MANGOSSERVER_TOTEM_H
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#include "Creature.h"
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enum TotemType
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{
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TOTEM_PASSIVE = 0,
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TOTEM_ACTIVE = 1,
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TOTEM_STATUE = 2
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};
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class Totem : public Creature
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{
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public:
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explicit Totem();
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virtual ~Totem(){};
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void Update( uint32 time );
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void Summon(Unit* owner);
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void UnSummon();
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uint32 GetSpell() const { return m_spells[0]; }
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uint32 GetTotemDuration() const { return m_duration; }
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Unit *GetOwner();
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TotemType GetTotemType() const { return m_type; }
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void SetTypeBySummonSpell(SpellEntry const * spellProto);
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void SetDuration(uint32 dur) { m_duration = dur; }
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void SetOwner(uint64 guid);
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bool UpdateStats(Stats /*stat*/) { return true; }
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bool UpdateAllStats() { return true; }
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void UpdateResistances(uint32 /*school*/) {}
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void UpdateArmor() {}
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void UpdateMaxHealth() {}
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void UpdateMaxPower(Powers /*power*/) {}
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void UpdateAttackPowerAndDamage(bool /*ranged*/ ) {}
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void UpdateDamagePhysical(WeaponAttackType /*attType*/) {}
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protected:
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TotemType m_type;
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uint32 m_duration;
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};
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#endif
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