[svn] * Proper SVN structure
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= MaNGOS -- History of visible changes =
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Copyright (c) 2005-2008 MaNGOS project <http://www.mangosproject.org/>
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See the COPYING file for copying conditions.
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Visit our project website for documentation, and more:
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http://www.mangosproject.org/
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Visit our forums for support:
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http://www.mangosproject.org/forum/
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Please submit bug reports at:
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http://www.mangosproject.org/trac/
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Version 0.12
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* Under discussion.
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* Upgrade to client version 2.4.3 (build 8606).
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Version 0.11
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* Lots of improvements in the spell system.
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* Now use Mersenne Twister random number generator.
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* MySQL client libs updated to 5.0.56.
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* Upgrade to client version 2.4.2 (build 8278).
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Version 0.10
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* master looter lot mode,
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* FFA PvP zones and FFA PvP server type support,
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* Guild Banks,
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* unique equipped items support, including gems,
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* talent inspecting,
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* PostgreSql support,
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* sockets library updated to v.2.2.9 version,
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* 64-bit binaries building at Windows,
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* Upgrade to client version 2.3.0 (build 7561).
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Version 0.9
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* recipes discovery system support,
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* more auras, effects, spells, and talents working,
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* players queue at login support,
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* mangosd/realmd as Windows services support,
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* autogeneration mangosd/realmd crash reports (Windows only),
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* Visual Studio 2008 Express and Pro support,
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* division Mangos DataBase to MangosDB(WorldDB) and CharactersDB.
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* Upgrade to client version 2.2.3 (build 7359).
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Version 0.8
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* battleground support,
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* gender specific creatures,
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* game objects triggering more scripts,
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* more auras, effects, spells, and talents working,
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* dungeon specific data,
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* localization support for data,
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* vmaps for line of sight handling,
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* build support for OpenBSD and FreeBSD,
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* Upgrade to client version 2.1.3 (build 6898).
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Version 0.7, Codename "Eye of the Storm"
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* Full rewrite of the GNU autotools based build system, in order to
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smooth and clean up the build process.
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* Full rewrite of the Windows build system, allowing MaNGOS to be built
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from Visual C++ 2003 Toolkit, Visual C++ 2003, Visual C++ 2005.
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* Upgrade to client version 2.0.12 (build 6546).
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Version 0.6, Codename "Black Dragonflight"
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* MaNGOS development moved to http://sourceforge.net/projects/mangos/
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* A lots of speed improvements to data handling and data transfer have been
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completed.
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* Mail, auction house, profession, creature, and game object systems have seen
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a lot of improvements and can be considered feature complete. Some minor bugs
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still are left.
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* Rest system has been finished.
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* Initial pet stable support has been added.
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* PvP and duel system have seen lots of improvements
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* Guilds are not just a myth anymore. Coming closer to full guild support.
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* Taxi and transport system is close to a fully working system.
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* A lot more has been added.
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Version 0.5, Codename "Stable Master"
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* Core stability improvements, lots of threading and memory usage related
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bugs have been resolved.
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* MySQL Database backend has been cleaned up.
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* Proper support for game clients of version 1.10.2 has been added.
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* Support for auras, pets, spells, talents, totems, etc. has been added
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or improved.
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* Cross-platform issues have been resolved, MaNGOS should now build on
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more platforms, including FreeBSD.
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Version 0.1, Codename "Lightbringer"
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* AI system
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* Grid system
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* Lots a game features working.
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* Lovely optimizations for the beloved server.
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Version 0.0.3, Codename "Mango Carpet"
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* Interim release, not gone public.
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Version 0.0.2, Codename "Library"
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* Most data conversions working.
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* Database cleanup.
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* More features working.
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* Many bugs fixed.
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Version 0.0.1, Codename "Endeavour"
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* Data converter added.
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* Build system improvements.
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* Bug fixing and code cleaning.
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