Core/Spells: Changes in code related to spell explicit target redirection (cleanups, added target validation, prevent unexpected behaviour in some cases)
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@@ -405,6 +405,7 @@ class Spell
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void WriteAmmoToPacket(WorldPacket* data);
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void InitExplicitTargets(SpellCastTargets const& targets);
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void SelectExplicitTargets();
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void SelectSpellTargets();
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void SelectEffectTypeImplicitTargets(uint8 effIndex);
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uint32 SelectEffectTargets(uint32 i, SpellImplicitTargetInfo const& cur);
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