Buildsystem: Make core buildable under Windows again
- changed OpenSSL detection of headers around slightly - changed paths to MySQL-headers on Windows in a few files - removed precompiled header for scripts being built when building game - added requirement of building revision.h to be built before building shared - added some generic buildfixes (thanks zor) - use resource-files, allowing for icons to show up on windows --HG-- branch : trunk
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@@ -31,6 +31,20 @@
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class Player;
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#define WEATHER_SEASONS 4
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struct WeatherSeasonChances
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{
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uint32 rainChance;
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uint32 snowChance;
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uint32 stormChance;
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};
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struct WeatherData
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{
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WeatherSeasonChances data[WEATHER_SEASONS];
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uint32 ScriptId;
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};
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enum WeatherState
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{
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WEATHER_STATE_FINE = 0,
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