Buildsystem: Make core buildable under Windows again
- changed OpenSSL detection of headers around slightly - changed paths to MySQL-headers on Windows in a few files - removed precompiled header for scripts being built when building game - added requirement of building revision.h to be built before building shared - added some generic buildfixes (thanks zor) - use resource-files, allowing for icons to show up on windows --HG-- branch : trunk
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@@ -16,8 +16,9 @@ set(collision_STAT_SRCS
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include_directories(
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${ACE_INCLUDE_DIR}
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${MYSQL_INCLUDE_DIR}
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${OPENSSL_INCLUDE_DIR}
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${CMAKE_SOURCE_DIR}/externals/g3dlite
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${CMAKE_SOURCE_DIR}/externals/mysql
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${CMAKE_SOURCE_DIR}/src/server/shared
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${CMAKE_SOURCE_DIR}/src/server/shared/Debugging
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${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic
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