Core/Spells: Lifebloom final bloom.
Each dispelled stack will count towards the final bloom. I left spell_bonus_data stuff out following Shauren's comment.
This commit is contained in:
@@ -1647,8 +1647,8 @@ class Unit : public WorldObject
|
||||
|
||||
void RemoveAurasDueToSpell(uint32 spellId, uint64 caster = 0, uint8 reqEffMask = 0, AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT);
|
||||
void RemoveAuraFromStack(uint32 spellId, uint64 caster = 0, AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT);
|
||||
inline void RemoveAuraFromStack(AuraMap::iterator &iter, AuraRemoveMode removeMode);
|
||||
void RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit *dispeller);
|
||||
inline void RemoveAuraFromStack(AuraMap::iterator &iter, AuraRemoveMode removeMode, uint8 chargesRemoved = 1);
|
||||
void RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit *dispeller, uint8 chargesRemoved = 1);
|
||||
void RemoveAurasDueToSpellBySteal(uint32 spellId, uint64 casterGUID, Unit *stealer);
|
||||
void RemoveAurasDueToItemSpell(Item* castItem, uint32 spellId);
|
||||
void RemoveAurasByType(AuraType auraType, uint64 casterGUID = 0, Aura * except = NULL, bool negative = true, bool positive = true);
|
||||
|
||||
Reference in New Issue
Block a user