BG/Isle of Conquest: Fix a crash in RemovePlayer.
This commit is contained in:
@@ -310,10 +310,13 @@ void BattlegroundIC::AddPlayer(Player *plr)
|
||||
}
|
||||
|
||||
void BattlegroundIC::RemovePlayer(Player* plr, uint64 /*guid*/, uint32 /*team*/)
|
||||
{
|
||||
if (plr)
|
||||
{
|
||||
plr->RemoveAura(SPELL_QUARRY);
|
||||
plr->RemoveAura(SPELL_OIL_REFINERY);
|
||||
}
|
||||
}
|
||||
|
||||
void BattlegroundIC::HandleAreaTrigger(Player* /*Source*/, uint32 /*Trigger*/)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user