*fixed Supremus' Vulcanos (temp fix untill summon spell fixed)

*fixed Supremus Molten Flame

--HG--
branch : trunk
This commit is contained in:
Rat
2009-07-18 19:46:14 +02:00
parent 69c8c84f09
commit 99112d1966
@@ -58,8 +58,10 @@ struct TRINITY_DLL_DECL molten_flameAI : public NullCreatureAI
void InitializeAI() void InitializeAI()
{ {
float x, y, z; float x, y, z;
me->GetNearPoint(me, x, y, z, 1, 50, M_PI*2*rand_norm()); me->GetNearPoint(me, x, y, z, 1, 100, M_PI*2*rand_norm());
me->GetMotionMaster()->MovePoint(0, x, y, z); me->GetMotionMaster()->MovePoint(0, x, y, z);
me->SetVisibility(VISIBILITY_OFF);
me->CastSpell(me,SPELL_MOLTEN_FLAME,true);
} }
}; };
@@ -205,7 +207,8 @@ struct TRINITY_DLL_DECL boss_supremusAI : public ScriptedAI
if(!target) target = m_creature->getVictim(); if(!target) target = m_creature->getVictim();
if(target) if(target)
{ {
DoCast(target, SPELL_VOLCANIC_SUMMON); //DoCast(target, SPELL_VOLCANIC_SUMMON);//movement bugged
m_creature->SummonCreature(CREATURE_VOLCANO,target->GetPositionX(),target->GetPositionY(),target->GetPositionZ(),0,TEMPSUMMON_TIMED_DESPAWN,30000);
DoScriptText(EMOTE_GROUND_CRACK, m_creature); DoScriptText(EMOTE_GROUND_CRACK, m_creature);
events.DelayEvents(1500, GCD_CAST); events.DelayEvents(1500, GCD_CAST);
} }
@@ -222,17 +225,19 @@ struct TRINITY_DLL_DECL boss_supremusAI : public ScriptedAI
} }
}; };
struct TRINITY_DLL_DECL npc_volcanoAI : public ScriptedAI struct TRINITY_DLL_DECL npc_volcanoAI : public Scripted_NoMovementAI
{ {
npc_volcanoAI(Creature *c) : ScriptedAI(c) {} npc_volcanoAI(Creature *c) : Scripted_NoMovementAI(c) {}
void Reset() void Reset()
{ {
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
DoCast(m_creature, SPELL_VOLCANIC_ERUPTION); //DoCast(m_creature, SPELL_VOLCANIC_ERUPTION);
me->SetReactState(REACT_PASSIVE); me->SetReactState(REACT_PASSIVE);
wait = 3000;
} }
uint32 wait;
void EnterCombat(Unit *who) {} void EnterCombat(Unit *who) {}
@@ -243,7 +248,15 @@ struct TRINITY_DLL_DECL npc_volcanoAI : public ScriptedAI
m_creature->RemoveAura(SPELL_VOLCANIC_ERUPTION); m_creature->RemoveAura(SPELL_VOLCANIC_ERUPTION);
} }
void UpdateAI(const uint32 diff) {} void UpdateAI(const uint32 diff)
{
if(wait<=diff)//wait 3secs before casting
{
DoCast(m_creature, SPELL_VOLCANIC_ERUPTION);
wait = 60000;
}
else wait -= diff;
}
}; };