*Allow triggered spells with spellfamilyflags to trigger other ones if spellprocevent for triggering aura has specified spellfamily.
--HG-- branch : trunk
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@@ -538,6 +538,7 @@ class Spell
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// Spell trigger system
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//******************************************
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bool m_canTrigger; // Can start trigger (m_IsTriggeredSpell can`t use for this)
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bool m_canTriggeredTrigger;
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uint32 m_procAttacker; // Attacker trigger flags
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uint32 m_procVictim; // Victim trigger flags
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void prepareDataForTriggerSystem();
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