[7472] Fixed messages in Eye of Storm Battleground. Author: Triply

--HG--
branch : trunk
This commit is contained in:
megamage
2009-03-16 15:51:45 -06:00
parent 8a1d6df8c0
commit 986334e641
5 changed files with 66 additions and 15 deletions
+4 -4
View File
@@ -614,9 +614,9 @@ void BattleGroundEY::EventPlayerDroppedFlag(Player *Source)
UpdateWorldState(NETHERSTORM_FLAG_STATE_ALLIANCE, BG_EY_FLAG_STATE_WAIT_RESPAWN);
if(Source->GetTeam() == ALLIANCE)
SendMessageToAll(LANG_BG_EY_DROPPED_FLAG,CHAT_MSG_BG_SYSTEM_ALLIANCE, Source);
SendMessageToAll(LANG_BG_EY_DROPPED_FLAG, CHAT_MSG_BG_SYSTEM_ALLIANCE, NULL);
else
SendMessageToAll(LANG_BG_EY_DROPPED_FLAG,CHAT_MSG_BG_SYSTEM_HORDE, Source);
SendMessageToAll(LANG_BG_EY_DROPPED_FLAG, CHAT_MSG_BG_SYSTEM_HORDE, NULL);
}
void BattleGroundEY::EventPlayerClickedOnFlag(Player *Source, GameObject* target_obj)
@@ -646,9 +646,9 @@ void BattleGroundEY::EventPlayerClickedOnFlag(Player *Source, GameObject* target
Source->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT);
if(Source->GetTeam() == ALLIANCE)
SendMessageToAll(LANG_BG_EY_HAS_TAKEN_FLAG,CHAT_MSG_BG_SYSTEM_ALLIANCE, Source);
PSendMessageToAll(LANG_BG_EY_HAS_TAKEN_FLAG, CHAT_MSG_BG_SYSTEM_ALLIANCE, NULL, Source->GetName());
else
SendMessageToAll(LANG_BG_EY_HAS_TAKEN_FLAG,CHAT_MSG_BG_SYSTEM_HORDE, Source);
PSendMessageToAll(LANG_BG_EY_HAS_TAKEN_FLAG, CHAT_MSG_BG_SYSTEM_HORDE, NULL, Source->GetName());
}
void BattleGroundEY::EventTeamLostPoint(Player *Source, uint32 Point)
+3 -3
View File
@@ -688,9 +688,9 @@ enum TrinityStrings
LANG_BATTLEGROUND_PREMATURE_FINISH_WARNING = 750, // "Not enough players. This game will close in %u mins."
LANG_BATTLEGROUND_PREMATURE_FINISH_WARNING_SECS = 751, // "Not enough players. This game will close in %u seconds."
// = 752, not used
// LANG_BG_WS_START_TWO_MINUTES = 753,
// LANG_BG_AB_START_TWO_MINUTES = 754,
// LANG_BG_EY_START_TWO_MINUTES = 755,
// LANG_BG_WS_START_TWO_MINUTES = 753, - defined above
// LANG_BG_AB_START_TWO_MINUTES = 754, - defined above
// LANG_BG_EY_START_TWO_MINUTES = 755, - defined above
// Room for batleground/arena strings 756-799 not used
// Room for BG/ARENA 750-769 not used
+1
View File
@@ -20228,6 +20228,7 @@ bool Player::CanUseBattleGroundObject()
{
return ( //InBattleGround() && // in battleground - not need, check in other cases
//!IsMounted() && - not correct, player is dismounted when he clicks on flag
//i'm not sure if these two are correct, because invisible players should get visible when they click on flag
!HasStealthAura() && // not stealthed
!HasInvisibilityAura() && // not invisible
!HasAura(SPELL_RECENTLY_DROPPED_FLAG, 0) && // can't pickup