Core/Dungeon Finder: Return a copy of cached dungeons set (to avoid being cleared later in code)

--HG--
branch : trunk
This commit is contained in:
Spp
2010-12-13 21:28:33 +01:00
parent 620cde80cd
commit 9815847511
2 changed files with 7 additions and 9 deletions
+1 -1
View File
@@ -313,7 +313,7 @@ class LFGMgr
LfgLockStatusSet* GetPlayerLockStatusDungeons(Player* plr, LfgDungeonSet& dungeons, bool useEntry);
// Generic
void GetDungeonsByRandom(uint32 randomdungeon, LfgDungeonSet& dungeons);
LfgDungeonSet GetDungeonsByRandom(uint32 randomdungeon);
LfgType GetDungeonType(uint32 dungeon);
std::string ConcatenateGuids(LfgGuidList check);