Merge pull request #5160 from TrinityCore/dynamic_vmaps
Added Dynamic Vmaps, RE-EXTRACT YOUR VMAPS
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@@ -1194,6 +1194,8 @@ void World::LoadConfigSettings(bool reload)
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sScriptMgr->OnConfigLoad(reload);
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}
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extern void LoadGameObjectModelList();
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/// Initialize the World
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void World::SetInitialWorldSettings()
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{
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@@ -1272,6 +1274,9 @@ void World::SetInitialWorldSettings()
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sLog->outString("Loading spell custom attributes...");
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sSpellMgr->LoadSpellCustomAttr();
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sLog->outString("Loading GameObject models...");
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LoadGameObjectModelList();
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sLog->outString("Loading Script Names...");
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sObjectMgr->LoadScriptNames();
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