Fix compile
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@@ -921,7 +921,7 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
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// Must be done before WorldSession is created
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if (sWorld->getBoolConfig(CONFIG_WARDEN_ENABLED) && os != "Win" && os != "OSX")
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{
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packet.Initialize(SMSG_AUTH_RESPONSE, 1);
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WorldPacket packet(SMSG_AUTH_RESPONSE, 1);
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packet << uint8(AUTH_REJECT);
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SendPacket(packet);
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