*Fix Lava Lash.
*Fix Seal of Corruption. --HG-- branch : trunk
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@@ -756,7 +756,12 @@ bool Item::IsFitToSpellRequirements(SpellEntry const* spellInfo) const
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if(spellInfo->EquippedItemInventoryTypeMask != 0) // 0 == any inventory type
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if(spellInfo->EquippedItemInventoryTypeMask != 0) // 0 == any inventory type
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{
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{
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if((spellInfo->EquippedItemInventoryTypeMask & (1 << proto->InventoryType)) == 0)
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// Special case - accept weapon type for main and offhand requirements
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if(proto->InventoryType == INVTYPE_WEAPON &&
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(spellInfo->EquippedItemInventoryTypeMask & (1 << INVTYPE_WEAPONMAINHAND) ||
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spellInfo->EquippedItemInventoryTypeMask & (1 << INVTYPE_WEAPONOFFHAND)))
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return true;
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else if ((spellInfo->EquippedItemInventoryTypeMask & (1 << proto->InventoryType)) == 0)
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return false; // inventory type not present in mask
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return false; // inventory type not present in mask
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}
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}
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@@ -620,23 +620,23 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
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}
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}
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case SPELLFAMILY_PALADIN:
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case SPELLFAMILY_PALADIN:
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{
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{
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// Judgement of Vengeance ${1+0.22*$SPH+0.14*$AP} + 10% for each application of Holy Vengeance on the target
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// Judgement of Vengeance/Corruption ${1+0.22*$SPH+0.14*$AP} + 10% for each application of Holy Vengeance/Blood Corruption on the target
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if((m_spellInfo->SpellFamilyFlags[1] & 0x8) && m_spellInfo->SpellIconID==2292)
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if((m_spellInfo->SpellFamilyFlags[1] & 0x800) && m_spellInfo->SpellIconID==2292)
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{
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{
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float ap = m_caster->GetTotalAttackPowerValue(BASE_ATTACK);
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float ap = m_caster->GetTotalAttackPowerValue(BASE_ATTACK);
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int32 holy = m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo)) +
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int32 holy = m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo)) +
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m_caster->SpellBaseDamageBonusForVictim(GetSpellSchoolMask(m_spellInfo), unitTarget);
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m_caster->SpellBaseDamageBonusForVictim(GetSpellSchoolMask(m_spellInfo), unitTarget);
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damage+=int32(ap * 0.14f) + int32(holy * 22 / 100);
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damage+=int32(ap * 0.14f) + int32(holy * 22 / 100);
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// Get stack of Holy Vengeance on the target added by caster
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// Get stack of Holy Vengeance/Blood Corruption on the target added by caster
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uint32 stacks = 0;
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uint32 stacks = 0;
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Unit::AuraList const& auras = unitTarget->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE);
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Unit::AuraList const& auras = unitTarget->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE);
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for(Unit::AuraList::const_iterator itr = auras.begin(); itr!=auras.end(); ++itr)
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for(Unit::AuraList::const_iterator itr = auras.begin(); itr!=auras.end(); ++itr)
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if((*itr)->GetId() == 31803 && (*itr)->GetCasterGUID()==m_caster->GetGUID())
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if(((*itr)->GetId() == 31803 || (*itr)->GetId() == 53742) && (*itr)->GetCasterGUID()==m_caster->GetGUID())
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{
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{
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stacks = (*itr)->GetStackAmount();
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stacks = (*itr)->GetStackAmount();
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break;
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break;
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}
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}
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// + 10% for each application of Holy Vengeance on the target
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// + 10% for each application of Holy Vengeance/Blood Corruption on the target
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if(stacks)
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if(stacks)
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damage += damage * stacks * 10 /100;
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damage += damage * stacks * 10 /100;
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}
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}
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@@ -5795,6 +5795,15 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
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triggered_spell_id = 31803;
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triggered_spell_id = 31803;
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break;
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break;
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}
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}
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// Seal of Corruption
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case 53736:
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{
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if(effIndex != 0) // effect 1,2 used by seal unleashing code
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return false;
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triggered_spell_id = 53742;
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break;
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}
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// Spiritual Attunement
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// Spiritual Attunement
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case 31785:
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case 31785:
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case 33776:
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case 33776:
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