diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index e1ed8cb44b..227f75a857 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -7894,7 +7894,7 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig // try detect target manually if not set if ( target == NULL ) - target = !(procFlags & PROC_FLAG_SUCCESSFUL_POSITIVE_SPELL) && IsPositiveSpell(trigger_spell_id) ? this : pVictim; + target = !(procFlags & PROC_FLAG_SUCCESSFUL_POSITIVE_SPELL | PROC_FLAG_SUCCESSFUL_HEALING_SPELL) && IsPositiveSpell(trigger_spell_id) ? this : pVictim; // default case if(!target || target!=this && !target->isAlive())