*Add a missing part of visibility patch.
--HG-- branch : trunk
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@@ -625,7 +625,7 @@ void Map::RelocationNotify()
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for(std::vector<Unit*>::iterator iter = i_unitsToNotify.begin(); iter != i_unitsToNotify.end(); ++iter)
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{
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Unit *unit = *iter;
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if(!unit->IsInWorld() || unit->GetMapId() != GetId())
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if(unit->m_Notified || !unit->IsInWorld() || unit->GetMapId() != GetId())
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continue;
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unit->m_IsInNotifyList = false;
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